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Cinema 4d materials
Cinema 4d materials










cinema 4d materials

If I double-click it, you can see we're into polygon mode here, and you can see the orange polygons are what we'd want to apply this to. Now, we have these polygon selections here. There's also some really cool things that we can do with selections. Now, if we unhide it, we get to see that it is assigned to the whole object. So we have this Assignment section here in the material, and so then we could drag in the exterior object into this field, and now that material has been assigned. Now, another way, we can choose another material, the exterior material, we can choose to assign it. So we can apply directly to objects in the viewport, as well as directly onto them in the Object Manager. Okay, if we delete that, we can apply by dragging and dropping onto the object in the Object Manager. And if we go into our model mode, which we are here, we can apply a material directly, just by clicking, dragging and dropping. So if I hide the exterior, I'll double-click on the little dots here, you can see now we just have the interior. Really, it's just that whatever we do to the main hover car will be applied to the instance. We have these two kind of futuristic hover cars, and one is just an instance of the main object, so we don't need to really worry about how that was done. So there's a number of ways we can do it. So far in this chapter, we have looked at creating materials, and now let's look at how we can apply them to objects.












Cinema 4d materials